![]() ![]() Die Hard Trilogy from 1996 did a similar move.īy the time the PlayStation 2 hit shelves in the fall of 2000, the subgenre of movie tie-in game had reached peak popularity. This showed studios that all a game really needed was a recognizable movie title to slap onto it and the things would practically sell themselves. The game barely even referenced the film it was supposedly based on, beyond some familiar characters and locales. New Heightsīased on the 1995 James Bond film of the same name, GoldenEye 007 took the movie tie-in game to new heights in addition to having a serious impact on the burgeoning genre of first-person shooters. The funny thing? It wasn’t just 2D graphics that proved successful, either. This was thanks in large part to Disney’s decision to give many of their most popular animated children’s films the video game treatment.įrom Hercules to Aladdin to The Lion King and numerous others in between, it was cheap and easy for studios to take already animated works and turn them into side-scrolling platformers with built-in brand recognition on the store shelves. Why So Many PlayStation 2 Movie Tie-In Games?Īs the 1980s gave way to the 1990s, movie tie-in games became more successful than ever before. The remainder of the ’80s saw a little growth in this particular subgenre, but it wasn’t until the ’90s and 2000s that it was truly able to boom the way it was always destined to. Its poor quality remains a stereotype applied to all movie tie-in games on the whole, though many movie tie-in games have gone on to be considered better than the actual movie itself. tie-in game threatened to tank the idea of a movie tie-in game for good. the Extra-Terrestrial, made in six weeks for the Atari 2600. Nevertheless, in 1982, the most infamous movie tie-in game almost ruined the concept altogether: E.T. The hype for a movie would create natural hype for a corresponding game, and vice versa. Industry executives saw it as mutually beneficial. No matter which one was first, the most important information to remember is that the concept of a movie tie-in game boomed in the 1980s. Others say the real start came with the Atari 2600‘s Superman in 1978. Some experts say it began with the Microvision game Star Trek: Phaser Strike in 1979. Naturally, with the rising success of video games in the 1980s, it only made sense for them to get the tie-in treatment. From books to comics to music albums, the entertainment industry has long sought ways to extrapolate on the success of one piece of intellectual property by trying to bring it to other formats.įrom book-to-movie adaptations, TV-to-film adaptations, comic-to-TV adaptations, and everything in between, it’s been a successful format practically since the inception of the moving picture. The concept of a tie-in is hardly exclusive to the realm of video games. Here, we’ve compiled the very best of the best PlayStation 2 movie tie-in games of all time. While some were nothing more than an attempt at cashing in, others managed to transcend their movie tie-in status. Every one of these franchises (and more!) ended up having tie-in games for the PS2. Just think of all the memorable franchises that originated during that time: Lord of the Rings, Harry Potter, The Matrix, the Star Wars prequels, and the list goes on. It’s no coincidence that the PS2’s heyday in the early-to-mid 2000s is sometimes referred to as the Golden Age of Tie-In Games. Whether they’re based on new movies, old movies, or loosely inspired by a trendy franchise, the PS2 had some truly excellent movie tie-in games. The genre of games with the most surprisingly fun titles? None other than PlayStation 2 movie tie-in games. With over 4,000 unique games released in its unprecedented 13-year run between 20, plenty of great (and not-so-great) titles made their way to Sony’s iconic console. Sony’s PlayStation 2 remains the best-selling console of all time, even more than twenty years after its release in October of 2000.
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